
After several events in Jaya involving Bellamy the Hyena in which the ship was temporarily broken by one of Bellamy's attacks,[6] the Going Merry was modified by the Saruyama Alliance into a flying mode. This new design of the ship was intended so that it could easily maneuver on the vertical current called the Knock Up Stream. This current was the only way the ship could reach its next destination. Guided by the South Bird and escorted by Shojo and Masira's ships, the Going Merry was taken to the spot where the Knock Up stream would occur. Once there, the ship was catapulted into the sky by the current. The Going Merry literally flew then and there as it journeyed to the sky. After a momentous journey into the sky, the ship finally landed in the White Sea where the Straw Hats' adventures in the sky would begin.
After a brief encounter with a masked warrior and an seemingly errant knight, the Going Merry traveled across the White Sea towards Heaven's Gate. There, the Going Merry was transported to the White White Sea by the speedy shrimp. Once in the White White Sea, the Going Merry docked on the shores of Angel Island. Several events caused by the crew happened on Angel Island which ultimately led to the Going Merry to being carried off by a super-express speed shrimp deep into Upper Yard, the territory of Skypiea's God. This series of events caused the Straw Hats that were left on Angel Island, Luffy, Sanji, and Usopp, to head out into Upper Yard to reclaim their ship and rescue their friends. As for the remaining Straw Hats aboard the Going Merry, they couldn't do anything to the giant shrimp without falling victim to some pursuing sky sharks, so they allowed the shrimp to carry the ship until it placed them upon a sacrificial altar surrounded by watery clouds. There they decided to explore the rest of Upper Yard, leaving Chopper to guard the Going Merry.
While waiting for the others, Chopper encountered one of the priests of Skypiea, Shura the Sky Rider. The priest, having no respect for the ship, lit the the ship's mast on fire. Desperately, Chopper broke the mast and threw it into the clouds in order to prevent the fire from spreading to the rest of the ship. This seemed like a dangerous situation for the Going Merry; however, before the priest could continue his attack on it, its then sole defender, the knight errant, Gan Fall, appeared to fight him off. The battle between these two, however, ended with Gan Fall being defeated and Chopper being thrown into the clouds surrounding the altar. Fortunately, the Going Merry wasn't further harassed by the priest as he was then called at that moment to be somewhere else. The Going Merry, then and there, would remain on the altar in its damaged state until the rest of the Straw Hats returned.After the entire crew rejoined one another and had a party with some wolves, something mysterious happened to the Going Merry. While the rest of crew was asleep, Usopp went off to relieve himself. As he finishes doing his business, he sees someone apparently repairing the ship. Wondering who it might be, Usopp tried to get a better look at the person. Suddenly without warning, the person then looked at Usopp with nothing but a smiling featureless face. Horrified by the sight, Usopp wakes the rest of crew to alert them to what he thinks is a ghost. Seeing no one near the ship, the rest of the crew dismisses Usopp's claims as nothing more than his imagination and go back to sleep. The next morning, however, the crew awaken to a surprising sight. The Going Merry, though still not perfect, was apparently repaired by someone overnight. This was very surprising as most of them knew for sure that no one else was up repairing the ship. What was more surprising was that the one who repaired the ship restored it to its non-flying mode. This was a design that only the crew themselves knew since entering Skypiea. Regardless who repaired it, the crew decided to press forward on their adventure in Skypiea.
After using a sky shark to drag the Going Merry off the altar, it was decided that the Going Merry would be steered to the southern part of Upper Yard. The crew had decided to split up into two teams and that there they would meet up again after getting the gold. However, things didn't go as planned when the Going Merry set off. Enel, the self proclaimed God of Skypiea, appeared on the ship and took out Sanji and Usopp. Later the ship was turned into a battleground for Nami and Gan Fall against Satori's triplet brothers, Hotori and Kotori. The battle was won by the former. After several events, the ship was left in the protection of Conis then later her fox, Su. Throughout the terror that Enel had brought about with his plan to destroy Skypiea, the ship swayed uneasily against the waves of clouds that were created. It stayed there on that spot for some time, even after the final battle between Enel and Luffy, until its crew returned to it with bags of gold they supposedly "stole" from Skypiea.
After all the excitement in Skypiea, the Going Merry was steered into the direction of Cloud End. There, the Going Merry and its crew left Skypiea with the aid of a balloon octopus and a horde of gold. It then safely returned to the Blue Sea down below to continue its voyage.
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